using Game.Main.Model;
using UnityEngine;

namespace Game.Component.Operation
{
	public class OperationComponent : MonoBehaviour
	{
		public OperationDisplayerItem displayer;

		public virtual void TouchDown(TouchEventData touchEventData)
		{
		}

		public virtual void TouchMove(TouchEventData touchEventData)
		{
		}

		public virtual void TouchUp(TouchEventData touchEventData)
		{
		}
	}
}
